Game modifications:

New level design.

New story.

The river has a particle system and slows the player when wading through it.

The Player can sprint by pressing shift.

Added code that can turn on or off certain dialogues conditionally (going to the river before talking to Small Squirrel leads to unique dialogue that won't be there if you talk to Small Squirrel first, talking to the mayor again after talking to Big Squirrel results in new dialogue.)

Adjusted lighting in combat scene (because it is supposed to be night in that scene).


Created by - Kyle Maxwell

Download

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maxwe166-Windows.zip 65 MB
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maxwe166-MacOS.zip 74 MB

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